Bug: Input Buffering Issue in Deepwoken's Combat Mechanics
Archived
147 °C
Bug #227

Input Buffering Issue in Deepwoken's Combat Mechanics

Status: Open
Priority:
Medium
Added by:
whylookatthisaccount
on November 6, '25
Assigned to:
Unassigned
Due date:
Reported for:
0.1.0 Auto
Roblox Id:
5443037809
Roblox Username:
whylookatthisaccount
Slot:
Not set

Steps to Reproduce

No steps to reproduce

Explanation

https://medal.tv/games/roblox/clips/lsiYB95V6XQgcGPNC?invite=cr-MSxUS3AsMzAyMDEzMDg4&v=21

Input buffering is strange on how it works?
I assumed it would work as in the sense if you m1ed during a mantra you would m1 straight after a mantra, or if you m1ed then press f to parry you'd try and parry straight afterwards.

This is not the case instead it only works on m1 then mantra during m1 regardless if you have input buffering off.

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