Bug: Unintended Movement and Mechanics Issues in Deepwoken
Bug #250
Unintended Movement and Mechanics Issues in Deepwoken
| Status: | New |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
0.1.0
Auto
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| Roblox Id: |
202229209
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| Roblox Username: |
SlittyYT
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| Slot: |
Not set
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Steps to Reproduce
No steps to reproduce
Explanation
Deepwoken movement feel weird and unintentional
The running status window stays open longer than normal causing me to randomly running attack in combos. https://streamable.com/u8ti8n https://streamable.com/kog89p
The new aerial is too floaty. When comparing it to and older Deepwoken clip I found on YT , you kinda fly over people heads and with dagger it looks like they have a huge hitbox. (dont have clip for dagger) https://streamable.com/edeuo1 https://streamable.com/djl2w6
This I don't know what this is but when you land after a slide jump you kinda get slide on ground. I don't remember this being in the game but people with a monkey playstyle running ice flame are have a field day with this. A lot of mages use this to make there movements unreadable. https://streamable.com/0rmqay
Momentum loss when rolling cancel mid air https://streamable.com/9ep24l
Watchers
Screenshots
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Video Clips
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Log Files
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Device
No device information
wow
a first good proper report
🥹 🥹 🥹 🥹 🥹
- first one was supposedly fixed but i agree it still lingers just a little bit
- aerials were changed from the movement update, <#1303735597109608458>
- after a slide jump, the little dash on the floor is an intended mechanic, it was bugged by accident and was brought back
- h
i hateee the aerial attack changes
when i think they wont hit me i get hit and then -20%
true its not as smooth
(unknown user mentioned) did you forward the rifle shot aerial thing its so annoying save me please
lowk
its the worst aerial ingame 😭
lost a lil bit of drive recently
will do so when im back home l8r
nah man take your time it isnt like that crazy of a bug
I had a feeling little dash was in the game but some older clip did and didn't have them, so I thought I lost it lwk
These aren't intentional, but at the same time they are Arch willingly added the new physics based controller which broke movement and has refused to rollback or remove it despite causing more issues than good, these things should've been expected if they actually looked into it before seeing "physics based" and deciding to make a last minute decision