Bug: Delayed Mob Animations in Trial Phase
121 °C
Bug #264

Delayed Mob Animations in Trial Phase

Status: New
Priority:
High
Added by:
.wasdeo
on November 7, '25
Assigned to:
Unassigned
Due date:
Reported for:
0.1.0 Auto
Roblox Id:
3342621848
Roblox Username:
Wasdeoff
Slot:
Not set

Steps to Reproduce

No steps to reproduce

Explanation

Whenever i do trial the mobs have extremely delayed animations ( when they spawn in), been like this almost 3 months now. Im fed up, i keep dying cus of it. Doesnt happen w angels, just the non humanoids (including enforcer.)

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Device

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[ #1 ] 28 days ago by

Known issue, there’s a setting that lets you pre-load animations. It’s supposedly supposed to help but.. idk, wouldn’t hurt to try

[ #2 ] 28 days ago by

turn on preload anims stone knight anims issues are known other then thats its all roblox issues

[ #3 ] 28 days ago by

I turned it on but it still only helps like 50% of the time

[ #4 ] 28 days ago by

this is a roblox issue it can be slightly fixed by turning on preloaded animations in deepwoken settings stone knight walking anim taking priority is known tho <#1406929722922766418>

[ #5 ] 28 days ago by

yeah not much deepwoken can do

[ #6 ] 28 days ago by

Alr, could u not just make it like the mobs dont spawn in, but just tp’d from somewhere? I dont know if that would but it seems like the problem arrises when they spawn in

[ #7 ] 28 days ago by

doesnt rlly matter, the move itself has a different loading thing

[ #8 ] 28 days ago by

its not all in one its separate parts

[ #9 ] 28 days ago by

Hmm alr

[ #10 ] 28 days ago by

I mean, mabye it d*** but couldnt u like alr have the mobs fully loaded, and like in the trial room or sum, and when u need to fight em they get released? They would be fully loaded right?

[ #11 ] 28 days ago by

(unknown user mentioned)

[ #12 ] 28 days ago by

thats what preloaded anims tries to do but its roblox after all

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