Bug: Character Loss Not Expected Despite Permanent Loss Mechanism
Bug #2768
Character Loss Not Expected Despite Permanent Loss Mechanism
| Status: | New |
| Priority: |
Critical |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
0.1.0
Auto
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| Roblox Id: |
630073007
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| Roblox Username: |
zincalloycopper2
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| Slot: |
Not set
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Steps to Reproduce
No steps to reproduce
Explanation
Literally just what happens in the clip(even walked into to it to make sure)
Watchers
has been reported already a while ago 😔
https://discord.com/channels/920707638034067486/1258717284017508363
i did search for it first
maybe cause he used it outside of the circle correct me if im wrong?
tranquil circle makes any mantra that comes into it null and void
idk how coding in general works but he used it outside of the circle so the hitbox might still register in the circle
mantra dmg nullified in circle even if its casted
ohh mb
its amazing how many people will try to jet kick me when im standing it and then act surprised when i just crit them
its probably just the eruption that did damage
yeah cause i only saw 2 hits and im pretty sure eruption does 2 hits so eruption is at fault here not fire blade
its not, you can see the clip sent here at the end, the fire blade lands then proc and eruption which erupts later.
eruption is one hit
ohhhh mb
you would also have to land the mantra to proc an eruption, which is seen here
yeah i thought that the dmg was nullified but the hitbox still came in contact so that procs eruption but ty for correcting