Bug: Discrepancy in Expected vs. Calculated Damage Output
Bug #2816
Discrepancy in Expected vs. Calculated Damage Output
| Status: | New |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
0.1.0
Auto
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| Roblox Id: |
972009895
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| Roblox Username: |
estrellakawaiix1
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| Slot: |
Not set
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Steps to Reproduce
No steps to reproduce
Explanation
expected dmg is 50 at 96 investment, the calculator says 76 at 196 with ym mods
Watchers
ah wait
i have an idea
im gonna test with a battleaxe freshie rq
i think a voi talent may have... leaked again
28 at 0 med
roblox died
heavy*
anyway forwarding
(unknown user mentioned) thanks for making me get up at 5 am for this
no irony in that
its making me laugh like crazy
fish update
bro i was just commenting it on questions but then u claimed it wasnt a bug 😭 , u can sleep, i would have made the reports anyways since my friend sent me that 160 dmg ss
gave me a heart attack cuz roblox likes to give the account launched msg in this kind of situations and it happened twice
too late, i wont sleep for another 6 hours now
and im not joking its really 5 am
ye roblox is dying, it died 3x during the nigh
t
forwarded
the test with a freshie cuz why not, but alright, thanks
now that brings another question, why mine deals 28 at 0 heavy 0 proeificeny
i wonder if its getting random data from somewhere
gonna re test to see if it suddenly changes
roblox died again
mine did not change a single time here
hmm
whatever, its obviously a bug, but roblox wont let me get more proof like this
its not voi base stats leaking into main game cus its heavy only apparently
not need, i already used dark magic to verify on a clean slot
no talents, no equips, nothing
my account might be compromised or this is a really bad tasting prank from roblox
roblox is really dying since yesterday but im not having this issue ur having
better be safe and verify it
i know sometimes it gives a fake positive with it but this has happened 3 times now, im gonna do some checks
oh the website is broken
i will ping rag abt this (if i ping another dev i will die, already did it too many times in a low time window)
i doubt they can work with roblox's current state, this is all i see in the website
ye i know, my roblox is giving me error 500 if i try to use thewebsite
just making them aware
the issue here is either scaling or base damage it seems
or a voi talent leaking into main game
bad news.
i made a squishy build but i knew it wasnt that squishy
apparently its not heavy only
happened with enmity, theres people casually walking with a dev spec rn so anything is possible
i wonder, are they gonna do anything about the remaining VOI items in pathfinder and the dev specs?
will be voided
alright thats a relief, i dont wanna deal with someone stacking this bug with a corrupted isshins
ok confirmed the issue its with all weapon rypes
types
not heavy only
whats
pretty bad
well leads me to belive its voi stats leaking into main game, unsure
what examples have u seen affected? my imp staff is dealing its usual pathetic dmg
stiletto, sword, the titus cestus that i forgot the name
this might be hard to track
for now i will assume its voi stats leaking into main game cus it makes sense cause
it happens with for example ad astra
so makes sense
ok its a very d*** theory but what if it uses the stats of the last/default VOI memento of the slot?
yea thats what im assuming
voi stats leaking into the main game
sorry if i was unclear with that
i know what u meant but i tried to find a more specific cause
Theres also this issue which might be related
https://discord.com/channels/920707638034067486/1450153716933070908
I think cam forwarded it though
im pretty sure that has been for a long time, its just that unequipped weps seem to not apply proficiency and rings
thats why their equipped is the stronger
Would assume that but someone mentioned it also did that with no rings and 0 prof
Found it yeah 0 prof no scaling rings
https://discord.com/channels/920707638034067486/1450848676661690430
man
chorus with 6 proeficiency
base damage
is 80
no stars btw
Yikes
80 base
damage
Could it have to do with khan/canor aspect voi bonuses applying in maingame even as an iron aspect of that slot
i lied, thats on dummies only, still higher than it should be on players for some reason but not that much
oh wait i think
berserker is the base class chosen for VOI correct? doesnt it get this
yes
but players are not giant enemies nor dummies
nvm thats a weapon talent lol
but yea from 55 to 64 chorus with 6 prof so about a 10% increase
This doesnt seem to have been fixed this patch, bump...?
a build i was testing that deals absurdly low m1 dmg gets +20 dmg from this