Bug: Mouse Aim Targets Invisible Parts in Deepwoken
135 °C
Bug #4428

Mouse Aim Targets Invisible Parts in Deepwoken

Status: Open
Priority:
High
Added by:
i_iced
on January 19, '26
Assigned to:
Unassigned
Due date:
Reported for:
0.1.0 Auto
Roblox Id:
712933651
Roblox Username:
Redigit_1
Slot:
Not set

Steps to Reproduce

No steps to reproduce

Explanation

devs need to add this line of code to their client script such that the mouse aim does not hit invisible parts:

game:GetService("Players").LocalPlayer:GetMouse().TargetFilter = workspace.Thrown

Watchers

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Device

No device information

[ #1 ] 6 days ago by

basically any attack that uses mouse.hit for its aim instead of the custom deepwoken targetting system

[ #2 ] 6 days ago by

hmm

[ #3 ] 6 days ago by

alternatively, they can use

game:GetService("Players").LocalPlayer:GetMouse().TargetFilter = workspace

on the client
and then tweak all mouse.hit aiming systems to call a raycast, so like:

local params = RaycastParams.new()
params.FilterDescendantsInstances = {workspace.Thrown}
params.RespectCanCollide = true
params.RaycastFilterType = Enum.RaycastFilterType.Exclude
local cast = workspace:Raycast(Camera.CFrame.Position,CFrame.new(Camera.CFrame.Position,Mouse.Hit.Position).LookVector*1000000000,params)
if (cast) then
 newposition = cast.Position
end

to override the standard roblox aiming system entirely

[ #4 ] 6 days ago by

i promise im not trying to be pretentious this has been annoying me for atleast a month and a half now

[ #5 ] 6 days ago by
[ #6 ] 6 days ago by

i had this exact same issue with my fps game where it would hit invisible objects and cause your bullets to curve wildly

[ #7 ] 6 days ago by

its like a 3 minute fix at most cuh 💔

[ #8 ] 6 days ago by

oh

[ #9 ] 6 days ago by

🤷

[ #10 ] 6 days ago by

also he is the code guy

[ #11 ] 6 days ago by

<:dwKiron:1396656469436403882>

[ #12 ] 6 days ago by

he does atleast some frontend work, would probalby be able to pass it to higherup devs

[ #13 ] 6 days ago by

LOWKKK this would be peak

[ #14 ] 6 days ago by

could you atleast just forward the issue so they know how to fix this if they dont already

[ #15 ] 6 days ago by

I use storm breaker heh

[ #16 ] 6 days ago by

this problem is esp annoying with stormbreaker because theres a chance youll throw it into an invisible wall and it will curve up into the air and put you in ~4 seconds of true stun

[ #17 ] 6 days ago by

yeah i guess
ill forward it eventually..

[ #18 ] 6 days ago by

im just like
90% sure its been forwarded already, probably by someone before my time
and seriously almost every developer knows how to fix this its just that its annoying

[ #19 ] 6 days ago by

its not something that affects 1-2 things it happens to ALOT of mantras

[ #20 ] 6 days ago by

this isnt a bug exclusive to deeps engine its just a standard roblox issue

[ #21 ] 6 days ago by

Icl when is a storm breaker buff coming up?

[ #22 ] 6 days ago by

was already buffed does like 2x the dmg

[ #23 ] 6 days ago by

does not need another buff it was fine before the buff even

[ #24 ] 6 days ago by

bump, i suppose

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