Bug: Zero Endlag Feint Exploit with Tranquil Circle and Mantras
Bug #4654
Zero Endlag Feint Exploit with Tranquil Circle and Mantras
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
0.1.0
Auto
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| Roblox Id: |
4578412631
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| Roblox Username: |
NochitNotGae
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| Slot: |
Not set
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Steps to Reproduce
No steps to reproduce
Explanation
Tranquil Circle (and some other abilities) can be abused to create feints with no endlag, bringing back unpunishable m1 feints from v1
Deepwoken has endlag on weapon feints and M1s, but not mantra feints. You can exploit this by using abilities that stop you from casting mantras, like Tranquil Circle or Lords Slice (whilst not having a tentacle on anyone)
When you try to use a mantra while one of these are active, the game thinks you're about to cast but immediately cancels it since you can't. This makes a feint with zero endlag, which you can use as a "better" m1 feint. Bonus points are that you can feint almost anything, including uppercuts and running attacks. I haven't seen this work with crits yet
Steps to reproduce
- Use any mantra or ability that stops you from casting other mantras (in my use case, tranquil circle)
- Start up an attack & hold m1, and anywhere you'd like to feint (before the actual damage part), use any mantra that's off cooldown
- Keep holding m1 and you should get an instant second m1
- This works the best with m1s but as I mentioned before, Uppercuts and Running attacks which are usually unfeintable also work
Proof in clip
Watchers
I haven't seen another bug report on this yet
🐐 report, good explanation, video evidence, and even edited the video
STOP LEAKING MY TECH
<:destroyman:1092579322537201755>
Wdym it’s yours it’s ours
Bump