Bug: Visionshaper Oath Clones Exhibiting Unintended Behavior
Bug #4662
Visionshaper Oath Clones Exhibiting Unintended Behavior
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
0.1.0
Auto
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| Roblox Id: |
405940252
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| Roblox Username: |
NippRussie2
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| Slot: |
Not set
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Steps to Reproduce
No steps to reproduce
Explanation
i made a buglist of visionshaper oath ive found so far, id love to check and add more. some of listed bugs might be reported already, but i dont see many reports about visionshaper overall (i made things way too detailed and i have to send them in few messages oops)
CLONES OVERALL
1.1. clones dont follow some of your actions despite the fact that they are mentioned in shaper mimicry (oath talent) description and do something that is not meanioned at all.
1.1.1. clones dont follow your jump action
1.1.2. clones can and will follow your roll command despite not mentioned they can, this roll has longer cooldown than player one (about 2 seconds) and they do cant roll cancel
1.2. clones will play parry sound every time you try to block even if its on cooldown
1.3. ANY running attack has weird delay which is not depended on your swing speed, and attack itself deals 100% of unscaled weapon damage, while normal M1 deals 50% of unscaled damage, not talking about clone wont do your action because of later running attack
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