Bug: Inconsistencies in Damage Types and Effects of Certain Spells
Bug #471
Inconsistencies in Damage Types and Effects of Certain Spells
| Status: | New |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
0.1.0
Auto
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| Roblox Id: |
209092513
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| Roblox Username: |
DUSTIERWOLF4660
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| Slot: |
Not set
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Steps to Reproduce
No steps to reproduce
Explanation
- White Burn has no INT Scaling
- Deepfire Ring Does not work on White Flames
- Green Fire Doesn't Slow
- Twisted Puppets Burn is only Flame type (Not Dual dmg typing w Shadow)
- Twisted Puppets won't burn knocked Humanoids with Shadow Mantras (hitting a freshly knocked player with shadow doesn't ignite them)
- Corpse Explosion doesn't proc Explosion, just makes burn grip faster
https://youtu.be/EhSYhCZBoBc?si=OyyCwntsraEClvJd And https://youtu.be/2lyb_LjXoXE?si=Pp77qvwZ2WvLub_R
Are the sources (Inteque)
Watchers
Ts better not be fixed BEFORE THE XBOX MEGATHREAD WITH 180 UPVOTES HERE https://discord.com/channels/920707638034067486/1308218631343177738
I won't even be able to to enjoy the fixes like I haven't been able to for around 7 months
Better to put them out there tho
- white flame no int scaling is known
- deepfire probably known as well scaling is just not working at all
- do you have evidence for green flames not slowing?
- theres 2 types of burns from twisted puppets based on what type of mantra you use iirc
- corpse explosion hasnt worked for ages and is known
i cant find anything on deepfire
White flame scaling is bugged in general
oh it was deepfire specifically with white flames
i thought it was deepfire not working at all nvm then
- an issue being "known" for 3+ months is irrelevant, devs at least need a reminder
- No it aint
- None of the burns scale off of Shadow (watch the 2 videos I linked maybe ahem)
-
Timestamp
When i say known i mean its been forwarded already
You in particular come in saying a problem is known on quite literally every post but if the issue isn't solved for over 3 weeks after being "known" it should be FIXED
We been waiting for Xbox fixes for 11 months and just now we're getting cogs turning. I have no faith in the forwarding system that is in place right now
and you in particular need to <#1255905882596839536>
Its been said 100 times, testers have forwarded the issue and cannot do more than that. Devs have been reminded multiple times about the issues
stg why is it always console players purposefully making duplicates
Because for almost a year, nothing has been done
I paid over 100 bucks for the game and to support the devs, least I deserve is not having my whole platform forsaken
and for every time one of you folk has created a bug report we have told you it has been forwarded literally nothing more can be done than that
i do not know what you expect to achieve by flooding this channel with more purposefully made duplicates
Then we aren't looking for you, we're looking for people higher up or better yet, the people you're "forwarding" to
it was never confirmed that whiet flames had int scalling
It was by a tester, watch the 5 minute video
if i was one of them i wouldn't want to come talk to people who have been actively harrassing me for multiple months on end
inteque isn't a tester
Does shadow burn dmg even scale off of shadow?? Shadow burn is ether drain + 75% less dmg then flamecharm burn
I'm glad you aren't, already too similar to most
And yet he thoroughly tests the game better than them
not posting recordings of tests =/= testing is not happening
No shadow scaling or shadow dual typing. It's pure flame charm and flat ether drain
Hm
(unknown user mentioned) is this confirmed/forwarded already
Id rather talk about what I made this ticket on instead of the inadequacies of most testers (though it has gotten a bit better) and your lack of power as just a booster
i should stop expecting to have reasonable arguments with deepwoken players
A tester can talk like that but quite frankly, your connections to the dev team are about as good as mine - not very
Sigh
Harsh reality
But ngl a month ago it was a bit worse. Player - Dev communication is still in the gutters but not quite in the trenches anymore
We have some CCs and a few testers testing things before they get in the game
But not enough retroactive testing evidently
When random things break, they stay broken for a while
did a developer even confirm that flames of life even slowed
nothingburger of a report
Everything you thought had meaning. Every hope, dream or moment of happiness. None of it matters as you lie knocked in the depths. None of it changes what a 6 Prof Kyrscleave does to a freshi. We all wipe... But does that mean our slots are meaningless? Does that mean that there was no point in Progging? Would you say that of our slain Guild Members? What about their Slots? Were they meaningless? They were not. Their memory serves an example to us all the greatest, the anguished father. Their lives have meaning because we, the living refused to forget them. And as we run to certain wipe, we trust our successors to do the same for us. Because my freshies do not buckle or yield when faced with the cruelty of the depths, My freshies push forward! My soldiers cry out! MY FRESHIES RAGE!!!
can i start seeing something that isnt already reported
Yo
dude
The dual typing?
See, not even said by me, but a tester All known
(unknown user mentioned) fix pls
shup up
igu
Rq since you're there, sources are saying that this week the dev team is locking in on controls
literally nobody has said that
Is it true or nah?
You haven't been looking in the right places
you make me chuckle
i miss being toxic in reports (unknown user mentioned) (unknown user mentioned)
that was my best xp farm method
i just wanna get 240 and dip
i miss watching you be toxic in reports
💔
W (unknown user mentioned)
i am continually amazed how people fail to
respect
i've been in a terrible mood lately perhaps i will steal your method of being toxic in reports
yipee
He might've, he might've not but I'd rather just ask
thats a perhaps im not very good at being toxic because i am a non toxic person
As if nobody could tell
🙄
1 is truth, one is lies
can u be quiet thanks
I am currently bawling out laughing and crying
Harley Quinn is a great role model
<:destroyman:1092579322537201755>
unfortunately for you i get the last laugh
Twisted Puppets Damage typing???
As in the elemental damage type
That was actually the main reason but it's kinda weird to make something about one part of the problem
white burn hasnt had INT scaling since they changed burn to scale with flamecharm which was over a year ago
might just be intentional Atp
since it does tick faster innately
the int scaling never worked inteque
NEVER
Lmao
it was all a placebo
yeah i mean there wasnt really a way to Accurately check burn damage back then
white flames also have the weirdest interactions youd see
the flame talents are applied to the user but not the affected enemies
and some other stuff
" the inadequacies of most testers" elaborate.
the price you paid was worth it?
chill we all good <:destroyman:1092579322537201755>
I blame testers
Right before Raguza came back... Game broke every update and was retroactively fixed in 1-2 days but y'all have bounced back ngl
A good month of very little testing (or at least as a player, that was how it felt)
Only thing is that some people are ragebaiting with the "stfu xbox players" INCLUDING AT LEAST ONE TESTER and that was kinda disillusioning
Paid $120+ for a member of "leadership" to say I don't deserve to play the game
We should at least have 1 or 2 active testers with CONTROLLERS (they work with Bluetooth). I know there's like one guy but he has said absolutely nothing for the 11 months he should have been severely impaired from playing the game so I'm skeptical of that
Honestly, if we need a GoFundMe or smth to raise the 30 bucks for a PS5 or Xbox controller, I can donate more
Fell for the ragebait a bit too hard tho, mb all
When Deep was at 400 players, I was one 24 hours a weekend (Friday to Monday)