Bug: Persistent Guard NPC Does Not Despawn After Being Killed
Bug #4750
Persistent Guard NPC Does Not Despawn After Being Killed
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
0.1.0
Auto
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| Roblox Id: |
5129086645
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| Roblox Username: |
mcchickeny33
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| Slot: |
Not set
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Steps to Reproduce
No steps to reproduce
Explanation
i was doing titus and i was about to talk to him before an authority gaurd (which doesnt despawn after u kill him for some reason) ASH SLAMMMED HIM AND THEN HE DIED. for people that get paid to code and keep a game up it seems like its just for money since the capabilites of the dev team is so p*** poor that they saw this as a way to get money and barley put any effort into it
Watchers
Screenshots
None
Video Clips
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Log Files
None
Device
No device information
?
after we were done killing titus, i was going to talk to him for blightsurger but as soon as im about to talk to him an authority guard ASH SLAMMED HIM AND KILLED HIM
SOOOOO WE GET PAID TO KEEP A GAME UP, RUNNING AND BE FUNCTIONAL BUT WE CANT FIX THIS BRO😭😭😭
This is what happened?
no
since it wasnt bloodrend it was a npc that killed him
SOOOOO WE GET PAID TO KEEP A GAME UP, RUNNING AND BE FUNCTIONAL BUT WE CANT FIX THIS BRO😭😭😭
clip (unknown user mentioned)
i wish i could
i didnt even have medal open
good thing theres barley any gps
and their e-girls
(unknown user mentioned)
Look at this blo 😭
i have a bf btw
cant even date someone
ninja...
gg
its just that titus gets auto gripped
not specifically from ash slam
??