Bug: Increased Damage on Diluvian Build Post-Hotfix
Bug #637
Increased Damage on Diluvian Build Post-Hotfix
| Status: | New |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
0.1.0
Auto
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| Roblox Id: |
4107706732
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| Roblox Username: |
Dollelex
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| Slot: |
Not set
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Steps to Reproduce
No steps to reproduce
Explanation
After yesterday's hotfix, my Diluvian build started taking significantly more damage for reasons unknown to me. It hadn't changed for about a month, so I think it's a bug (To prove that this is a bug, I made two test runs on wave 11 with sacred field at maximum physical resistance.)
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Screenshots
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Log Files
None
Device
No device information
Lionfish beams are considered mantras arent they?
Also you resisted a lot of the terrapod swipes
Wiki isnt managed by deepwoken staff But it might be true dmg woops
Are you sure you have a good physical variant
50% resistance + 5% monster armour + 15% resistance from bestiary
You can see from the 2 clips in the first one you take more dmg
Dude i have godroll equipment with fully obtained bestiary, before yesterday "damage hotfix" i didnt take any damage at all
Second one you take a bit less, ur mainly taking a bunch of damage because you are getting hit by 4 mobs and 2 of them used true damage moves
Should i make other tests on other waves to prove that it's broken?
would it be funny if i forward that s***** floating patch of grass
No because its gamebreaking cosmic
I wiped to that you know, dont make jokes about that
Would be nice to do a test against a measurable mob, not a wave. Like take 3 swipes from a terrapod with and without sacred
deal, give me 5 mins
Thanks Also (unknown user mentioned) i forgot, sacred phys doesnt bypass cap and gets affected by softcap right?
idk
theres a cap to elm/phy?
Yeah 75% harcap
uhhh
ill try checking it out l8r
50% softcap 75% hardcap no?
idk blud
No rush <:destroyman:1092579322537201755>
(unknown user mentioned) so you want to say that having about 75% of resistance with 550 hp there is any chance that a regular terrapod will deal 5% damage to me (2 with sacred field?
This is b*******, they obviously changed something
White is the resisted amount
Remove viscosity as well
Nothing was changed
What was the last hotfix for then
Dunno, theyll mention it next update log
true damage
but that damage looks perfectly normal
(unknown user mentioned) thats just normal damage
thank you bug farmer
Ye figured that a bit after
Yeah damage is normal they should test on a single attack
i was doing diluvian like 26~ hours ago and my damage taken didn't seem off
i use isshin's tho
The first clip they sent they took fewer hits but more dmg Second clip more hits but slightly less dmg Both had true dmg beams**** so ofc theres gonna be big damage
thank you skipper gripper
resistences are multiplicative not additive
The true damage on the beams is correct right? I remembered hearing it like 2 years ago on a random video
yes, thats why when it hits you theres no white bar appearing in your hp as it ignored your armor fully
Yugi does the sacred field phys and elemental count towards the soft and hard caps or does it bypass that
? bro theres no soft not hard cap on resists
Wait theres a soft cap right?
Am i going insane
no
i knew it
i knew there was no cap
SHUT THE H*** UP YUGI!!!!
at some point a mod stacked 90% resist against allies in a gank, that was a funny build
ofc you knew, ur a tester bro
I thought everything above 50% is halved 😭
never has been a thing
someone lied to you bro
💔
dats dmg cap in pve brotato
for 1 moment i forgot the pve cap was higher than the pvp cap
Oh i messed it up with dmg cap didnt i
Pvp dmg cap is 50% no?
yes iirc
Softcap 25% everything above halved to a max of 50%
25 soft 50 hard pvp 50 soft 75 hard pve
Oh and pve is 50 soft and 75 hard
<:destroyman:1092579322537201755>