Bug: Teleportation Bell Cancels on Parry and Dodge
Bug #879
Teleportation Bell Cancels on Parry and Dodge
| Status: | New |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
0.1.0
Auto
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| Roblox Id: |
166188712
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| Roblox Username: |
deheiligehond
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| Slot: |
Not set
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Steps to Reproduce
No steps to reproduce
Explanation
Teleportation bell cancels even when u parry and dodge the attacks sent to you. https://medal.tv/games/roblox/clips/lwnNx6auK5U9HEW36?invite=cr-MSxHUE0sMTI0Mjg3Mjg3&v=7
Watchers
Screenshots
None
Video Clips
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Log Files
None
Device
No device information
might have been insanity
i didnt shiver though
i watched on minimal speed and it cancelled when my attack was parried
that doesn't make sense
actually coding wise it kinda makes sense, but game design wise it shouldn't cancel it
Mm
can u try to recreate to see if its consistent
i will
<:destroyman:1092579322537201755>
I dont think that's supposed to happen
being able to essentially parry teleportation
From how specific the activation is, it’s probably a shadow nerf
I guess teleportation in combat got enough complaints just like kamui once did 🥹🥹
I found a workaround that’s in my build already tho so yippee
And it should NOT be nerfed cuz it requires a LOT of stat investement I deserve it.
In Deepwoken u never know wether it’s a nerf or bug.
I’m calling it a bug.