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AI Reasoning

This item is a result of an AI-based algorithm, which may not always be correct. Below it's the reasoning behind the AI's decision.

You can tell it what it did wrong and how it should be done instead.


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420vr Suggestions
Reported Suggestions
Project Title Status Votes Created
Forefront | Early Access
#1484 Maintain Current Helicopter Damage and Splash Levels
Open
1
2 months ago
Forefront | Early Access
#1472 Implement Radius Damage for RPG to Enhance Realism and Gameplay
Open
3
3 months ago
Forefront | Early Access
#1461 Third Person View for Passengers in Vehicles
Open
2
3 months ago
Forefront | Early Access
#1409 Improve Sniper Scope Crosshairs for Enhanced Accuracy
Open
3
3 months ago
Forefront | Early Access
#1408 Increase Player Walking Speed for Better Tactical Positioning
Open
1
3 months ago
Forefront | Early Access
#1143 Increase Medic Ammo Capacity for Better Sustenance in Combat
Open
3
3 months ago
Forefront | Early Access
#997 Increase Player Walking Speed for Better Mobility and Survival
Open
1
3 months ago
Forefront | Early Access
#976 Increase Assault Class Rifle Damage and Add Damage Number Toggle
Open
1
3 months ago
Forefront | Early Access
#975 Add Single Fire/Semi-Auto Mode for Assault Class Rifles and SMGs
Open
2
3 months ago
Forefront | Early Access
#972 Improve Magazine Insertion Smoothness and Reloading Speed
Open
2
3 months ago
Forefront | Early Access
#845 Adjust Assault and Sniper Rifles for Faster Kill Times
Open
2
3 months ago
Forefront | Early Access
#841 Increased Player Speed and Damage Feedback for Enhanced Combat Experience
Open
2
3 months ago
Forefront | Early Access
#840 Permanent Mute Feature for Players
Open
1
3 months ago
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