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_devilish_details_ Suggestions
Reported Suggestions
Project Title Status Votes Created
Splitgate 2 playtests
#16 Enhance Portal Walls Variety and Strategic Placement for Gameplay
Open
1
3 months ago
Splitgate 2 playtests
#15 Enhance Player Mobility with Increased Verticality in Levels
Open
1
3 months ago
Splitgate 2 playtests
#13 Enhanced Mobility: Increased Jet Pack Jumps, Wall Running, and Vertical Strategy Points
Open
1
3 months ago
Splitgate 2 playtests
#12 Introducing Diverse Game Modes to Enhance Player Engagement
Open
1
3 months ago
Splitgate 2 playtests
#11 Maintain Skill-Based Matchmaking to Preserve Game Integrity
Open
1
3 months ago
Splitgate 2 playtests
#10 Enhance Melee Attack Speed for Quicker Combos
Open
1
3 months ago
Splitgate 2 playtests
#9 Implement Halo-style melee damage mechanics with 1-hit kills for specific scenarios
Open
1
3 months ago
Splitgate 2 playtests
#7 Increase Solo Player Healing Rate for Balanced Gameplay
Open
1
3 months ago
Splitgate 2 playtests
#6 Add Ammo Placements on the Map to Prevent Running Out of Ammo
Open
1
3 months ago
Splitgate 2 playtests
#5 Eliminate Alerts and Timers for Heavy Weapons to Enhance Gameplay Experience
Open
1
3 months ago
Splitgate 2 playtests
#4 Enhance Map Placement and Variety for Heavy Weapons to Boost Strategic Value
Open
1
3 months ago
Splitgate 2 playtests
#2 Adjust Weapon and Ability DPS for Balanced Class Strategy
Open
1
3 months ago
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