This suggestion has been split into multiple separate requests. Each split focuses on a specific aspect of the original idea to ensure better tracking and implementation.
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Introduce Casual Friendly Modes and Enhanced Aim Assist for a More Casual Experience

Suggested by
on July 20, '25
Split
First of all. Thank you for making Splitgate 2 and please don't give up! We, your fans, are here to stay! I even dream about Splitgate 2... it's crazy! After you fixed all the bugs i think your priority one should be the following: So, I thought a long time about how we can make Splitgate 2 more successful and the first thing that came to my mind is: What is our biggest problem: The high skill ceiling! It needs to get more Casual friendly! How to do that? I personally think there are only 2 ways to do that. 1: Create 2 new permanent modes: Casual Arena + Casual Takedown, where: You get a 2 second Cooldown to pass through Portals after you went through your own ones twice. ( don't limit the amount of portals you can open, just the ability to pass through your own ones- and show the countdown somwhere until you can pass them again). This will significantly lower the chaos created for the casual players. 2: I would also suggest much stronger aim assist in those modes, since the majority of casual players uses controllers and most of them can't handle this little aim assist. (my SG1 Fan-friends included, that's why they don't play SG2) Overall i see great potential in this game and if you are willing to implement the things above i would suggest that, if people are willing to give it a chance, player counts should rise. Now my personal suggestions overall: To have more variety: Prio 1: Give us a Public Lab Playlist with all modes votable choice before going into the match + a map voter too Prio 2: Split up ALL modes into single modes again (like it was at the start of SG1) and give us the option to multiqueue. (maybe also implement the option to choose 3 favorite modes, which would be prioritized for 30 sec-1min) and bring back all existing modes as permanent: FFA, Weapon Mode, SWAT, etc. Prio 3: add more weapons to the fractions (LMG's, some more difficult but rewarding slow shot weapons - like the phasma, maybe a boomerang gun, just fun stuff -balancing those is not the priority i'd say. fun goes first!) so .... i think i've said all that i wanted. Thanks again for listening and have a great day!

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Split Suggestions

This suggestion has been split into the following separate requests:

Public Lab Playlist with Voting for Mode and Map Selection
by hagreto on July 20, 2025 • 1 vote • Status: Duplicate
Introduce Diverse Weaponry for Enhanced Gameplay
by hagreto on July 20, 2025 • 1 vote • Status: Open
Implement Multiqueue Feature with Favorite Modes Priority
by hagreto on July 20, 2025 • 1 vote • Status: Open
Add Permanent Casual Arena and Casual Takedown Modes with 2-Second Portal Cooldown
by hagreto on July 20, 2025 • 1 vote • Status: Open
Enhanced Aim Assist for Casual Players in Arena and Takedown Modes
by hagreto on July 20, 2025 • 1 vote • Status: Open
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