Bug: Issue with Front-Rendering of Ads Interfering with Mask Rendering
81 °C
Bug #36

Issue with Front-Rendering of Ads Interfering with Mask Rendering

Status: Resolved
Priority:
Medium
Added by:
d...v@moonmonster.be
on March 25, '26
Assigned to:
Unassigned
Due date:
Reported for:
Episode:
Outside Episodes
Platform:
Standalone

Steps to Reproduce

No steps to reproduce

Explanation

The rolling ads right above the player's room need to only be front-rendering (to avoid visual issues with the mask of flurg's screen). Lina tried this for a bit, to make a shader/material that would work and be unlit, onesided, and those are fine, but making it interact with the mask correctly didn't work.

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