Bug: Debris clipping through walls in unstable gravity zones
58 °C
Bug #3
Debris clipping through walls in unstable gravity zones
Status: | New |
Priority: | Low |
Added by: |
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Assigned to: | |
Due date: | |
Reported for: | 0.1.0 – Pre-Alpha |
Steps to Reproduce
- Enter an anomaly zone where gravity is unstable.
- Cause environmental destruction (e.g., explosions).
- Observe if debris or objects get stuck or clip through surfaces.
Explanation
Physics anomalies occur when objects affected by gravity distortions clip through walls or become stuck in midair. This mostly happens with debris in high-action sequences.
Watchers
Screenshots
None
Video Clips
None
Log Files
None
Device
Device Type: PC
Cpu model:
Athlon 64 X2 FX-60
Cpu brand:
AMD
Gpu model:
GeForce 315M
Gpu brand:
NVIDIA
Memory:
8 GB
Operating system:
Windows 11
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