Bug: Physics clipping issue when interacting with destructible elements
Bug #70
Physics clipping issue when interacting with destructible elements
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
0.1.0 – Pre-Alpha
Auto
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Steps to Reproduce
- Ensure you have Unity 2022.3 or later (required; Unity 2021.3 may work but 2022.3+ is recommended for Mac builds due to Metal handling)
- Obtain a Project ID from BetaHub (find it in: Settings → Integrations → Auth Tokens tab)
- Optionally, create a Project API Token for authenticated submissions that link to user accounts. Create one in Settings → Integrations → Auth Tokens with can_create_bug_report permission (See Project Auth Tokens for details)
Explanation
Before you begin, ensure you have:
Unity 2022.3 or later (required; Unity 2021.3 may work but 2022.3+ is recommended for Mac builds due to Metal handling)
Project ID from BetaHub (find it in: Settings → Integrations → Auth Tokens tab)
Project API Token (optional) - For authenticated submissions that link to user accounts. Create one in Settings → Integrations → Auth Tokens with can_create_bug_report permission. See Project Auth Tokens for details.
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