Bug: Camera and Movement Disruption When Taking Control of Dog as Timer Ends
262 °C
Bug #1202

Camera and Movement Disruption When Taking Control of Dog as Timer Ends

Status: Open
Priority:
High
Added by:
notjared
on February 4, '26
Assigned to:
Unassigned
Due date:
Reported for:
Actual Result:
Taking control of the Houndmaster's dog as the control window ends causes the camera to fly to the dog, spin in circles, immediately end the Killer's power entirely, and force the player to stop in their tracks.
Expected Result:
When taking Control of the Houndmaster's Dog, the Killer player should be able to do so and be given time to aim and shoot the dog.
Severity:
Major
Reproducibility:
Frequently
Platform:
Steam
Additional Notes & Comments:
Not set

Steps to Reproduce

  1. Play as The Houndmaster
  2. Send the Dog on a Chase dash
  3. Wait for the Control Dog timer to run out
  4. As it's ending, take control of the Dog

Explanation

When playing as The Houndmaster, taking control of the Dog as the timing window for taking control is ending will cause the Killer player to stop moving and their camera will fly to the dog, spin in a circle to match the Dog's PoV, and then immediately cancel itself without giving the Player even a millisecond of an opportunity to attempt to send the Dog out for the second dash, and send the camera flying back to the Killer while continuing to spin in circles. This causes the Killer to be completely unable to use their power, forces them to stop moving, and causes incredible nauseating motionsickness.

Watchers

... and 1 more
Screenshots

None

Video Clips

None

Log Files

Log files are not visible to you

This project restricts log file visibility.
No comments yet.
Loading comments...
Loading comments...
0 comments loaded

You need to join this project to comment on issues. Join Project