Bug: Character Hair and Skin Rendering Issues Post-Update
Bug #1255
Character Hair and Skin Rendering Issues Post-Update
| Status: | Open |
| Priority: |
Medium |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
Blocky, bad physics and ugly in general.
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| Expected Result: |
Floaty, smooth animations and less blocky in general.
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| Severity: |
Cosmetic
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| Reproducibility: |
Always
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| Platform: |
Steam
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| Additional Notes & Comments: |
Not set
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Steps to Reproduce
- In most of her skins, even in her default.
Explanation
Two of her hair with once floating strands are now hanging instead of floating, been like this for God knows how long but it's a fact they floated before. There's also some skins that you can see her scalp through the hair—with and without AA on (even though without it looks EVEN worse), it looks really bad. Adding to that, the alpha on her hair looks off, too thick to show the hair animation from the texture.
They did not look like this, and it turned out to be this bad even before the engine update. I'm sure something can be done about this. I know it's not top-priority, but man, it hurts seeing what happened to my main—more even since she has one my favorite cosmetics in-game.