Bug: Ghoul's Kagune Animations Disabled by 'Armint tech' Ability
175 °C
Bug #1667

Ghoul's Kagune Animations Disabled by 'Armint tech' Ability

Status: Fix Incoming
Priority:
High
Added by:
a...s@gmail.com
on February 28, '26
Assigned to:
Unassigned
Due date:
Reported for:
Actual Result:
Input buffering causes the ability to activate on the first possible frame it's available AND bugs out The Ghoul's animations from the Survivors' POV.
Expected Result:
Input buffering causes the ability to activate on the first possible frame it's available.
Severity:
Major
Reproducibility:
Always
Platform:
Steam
Additional Notes & Comments:
This issue is so easy and common that it happens in the majority of Ghoul matches, even if the killer doesn't intend to. It's so easy and so common that it happens by accident practically every game.

Steps to Reproduce

  1. Begin ANY FORM of animation that would temporarily render The Ghoul unable to activate their power (this includes almost everything from pallet break, basic attack swing, hooking a survivor, etc.)
  2. During said animation, HOLD DOWN the "active ability" button (Right Click for PC)
  3. Keep holding the ability button down until The Ghoul's ability activates (the tentacles are raised and the crosshair spawns in for The Ghoul to select a destination to dash to)
  4. Perform AT LEAST 1 dash
  5. Complete! The Ghoul's animations will now appear as if they are no longer in their ability from the survivors' POV. The animations will remain bugged even if The Ghoul performs a 2nd or 3rd dash.
  6. Note: Everything will appear completely normal from The Ghoul's POV.

Explanation

Bug: "Armint tech" disables The Ghoul's Kagune Animations.

This issue allows The Ghoul to intentionally bug out their animations while in their power.

From the Survivors' perspective, it looks like The Ghoul is walking normally and they're out of power - but in actuality, the Ghoul is actively in power.

This eliminates critical counter-play around pallets as the Survivors will drop the pallet expecting to avoid a Basic Attack, but will instead be met with The Ghoul vaulting over said pallet, even though it looks like they're not in power.

This issue is present in both 9.4.2 and 9.5.0 PTB.

Watchers

Screenshots

None

Video Clips
Log Files

None

No comments yet.
Loading comments...
Loading comments...
0 comments loaded

You need to join this project to comment on issues. Join Project