Bug: Survivors Spawning Separately Despite Intended Change
Bug #185
Survivors Spawning Separately Despite Intended Change
| Status: | New |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
Survivors sometimes start on opposite ends of the map or different floors from each other, significantly farther apart than they should be
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| Expected Result: |
Survivors without an offering to change their starting spawn locations spawn together or as close to together as possible
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| Severity: |
Minor
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| Reproducibility: |
Frequently
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| Platform: |
Steam
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| Additional Notes & Comments: |
Not set
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Steps to Reproduce
- Play killer
- Load into match using Lethal Pursuer
- See survivor spawn locations and check offerings
Explanation
Survivors sometimes spawn separately without an offering to do so. A change was made this year to force survivors to always spawn together, or as close to together as possible. However, I have had multiple matches where this is blatantly not the case, and survivors have not brought any offerings to separate their starter spawn locations.
This was a really great QOL change for killer...if it worked, which it doesn't many times.
In particular, this issue seems to arise when a killer spawns in the middle of a map, especially smaller maps like Gideon, Midwich, etc.
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Screenshots
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Log Files
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