Bug: Demogorgon Miss Audio Not Canceled on Hits
109 °C
Bug #201
Demogorgon Miss Audio Not Canceled on Hits
| Status: | New |
| Priority: |
Medium |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
Doubles audio
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| Expected Result: |
Audio should be canceled and play either object hit audio or successful attack audio
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| Severity: |
Minor
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| Reproducibility: |
Always
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| Platform: |
Xbox Series S|X
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| Additional Notes & Comments: |
Not set
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Steps to Reproduce
- Hit the air
- Hit a player or object
Explanation
The Demogorgon’s miss audio plays even if you hit a player or object, instead of being canceled out. The doubled audio has been an issue for a few patches (early April if I remember correctly)
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