Bug: Demogorgon Miss Audio Not Canceled on Hits
109 °C
Bug #201

Demogorgon Miss Audio Not Canceled on Hits

Status: New
Priority:
Medium
Added by:
jackiescorner
on December 11, '25
Assigned to:
Unassigned
Due date:
Reported for:
Actual Result:
Doubles audio
Expected Result:
Audio should be canceled and play either object hit audio or successful attack audio
Severity:
Minor
Reproducibility:
Always
Platform:
Xbox Series S|X
Additional Notes & Comments:
Not set

Steps to Reproduce

  1. Hit the air
  2. Hit a player or object

Explanation

The Demogorgon’s miss audio plays even if you hit a player or object, instead of being canceled out. The doubled audio has been an issue for a few patches (early April if I remember correctly)

Watchers

Screenshots

None

Video Clips
Log Files

None

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