Bug: Dispelling Sphere Sporadically Renders Exclusively Backface-Culled with an Incorrect Opaque Animated Texture
Bug #2081
Dispelling Sphere Sporadically Renders Exclusively Backface-Culled with an Incorrect Opaque Animated Texture
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
The Dispelling Sphere will sometimes randomly appear backface-culled-only, except for some extra swirl effects, with an incredibly intrusive opaque animated texture.
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| Expected Result: |
The Dispelling Sphere should render with a mostly transparent texture, with the texture on the outside.
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| Severity: |
Minor
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| Reproducibility: |
Sometimes
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| Platform: |
Steam
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| Additional Notes & Comments: |
This bug has been going on since Kaneki's release; I have been doing my darndest to identify what the trigger condition is for this occurring and I cannot figure it out.
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Steps to Reproduce
- Play as The Lich
- Unknown Trigger Condition
- Send out the Dispelling Sphere
Explanation
Triggered by some unknown occurrence, The Lich's Dispelling Sphere will sporadically render backface culled with an obnoxiously incorrect animated texture that so wholly covers the entirety of the sphere that the Sphere practically becomes opaque, and it becomes impossible for the Killer to see anything that they're doing for a few seconds, or anything that appears inside or behind the Sphere (which entirely defeats the purpose of a revealing Sphere). (It may be worth noting that I play with the Colorblind Modes turned on with the Intensity turned down to 0%, as this does change the regular texture of the Dispelling Sphere).