Bug: Mangled and Haemorrhage Effects Terminate Early Upon Survivor Healing
193 °C
Bug #2701

Mangled and Haemorrhage Effects Terminate Early Upon Survivor Healing

Status: Open
Priority:
High
Added by:
UserName
on April 18, '26
Assigned to:
Unassigned
Due date:
Reported for:
Actual Result:
Mangled and Haemorrhage end
Expected Result:
Mangled and Haemorrhage continue to apply (and potentially negatively affect future heals)
Severity:
Minor
Reproducibility:
Always
Platform:
Steam
Additional Notes & Comments:
Not set

Steps to Reproduce

  1. Equip something that applies Mnagled and/or Haemorrhage (for example Sloppy Butcher)
  2. Apply those status effects to a Survivor
  3. Have that Survivor heal
  4. Those status effects will be gone

Explanation

When an injured Survivor becomes healthy, Mangled and Haemorrhage afflicting that Survivor end even if their timer hasn't run out yet.
This is nowhere mentioned in the description of either status effect, so I can only assume it is a bug.

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