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Bug: Killer shadows are casted by the first-person view model
163 °C
Bug #2933
Killer shadows are casted by the first-person view model
| Status: | Open |
| Priority: |
Medium |
| Added by: | Anonymous on April 29, '26 |
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: | |
| Actual Result: |
Shadow casted by first-person-view
|
| Expected Result: |
Shadow casted by server-view
|
| Severity: |
Minor
|
| Reproducibility: |
Always
|
| Platform: |
Steam
|
| Additional Notes & Comments: |
This has been an ongoing issue for years.
|
Steps to Reproduce
- Play as any Killer and observe your casted shadow on the ground
Explanation
Killer shadows are casted by the first-person view model.
This means that their shadow is distorted from the Killer's view, as the model is contorted to fit within the player's FOV, etc.
Games, especially first-person ones, often cast shadows based on what the server sees, rather than what the first-person player sees for this very reason.
This applies to all graphics settings.
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