Bug: Springtrap/Cosmetics Visual Issues + Audio Issues
Bug #337
Springtrap/Cosmetics Visual Issues + Audio Issues
| Status: | Under Investigation |
| Priority: |
Critical |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
Glitchtrap knife disappears during the Axe Grab Animation and tps to the hand
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| Expected Result: |
Glitchtrap knife visual issue should have an effect
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| Severity: |
Major
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| Reproducibility: |
Always
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| Platform: |
Steam
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| Additional Notes & Comments: |
Not set
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Steps to Reproduce
- Glitchtrap - Perform an Axe Grab
- Glitchtrap and Yellow Rabbit - Enter a Door
- Glitchtrap - Pick up a Survivor and Drop
- Grab a Survivor inside the office / Get Grabbed while inside the office
- Glitchtrap and Yellow Rabbit - Enter a Door
Explanation
When performing an Axe Grab with Glitchtrap his knife disappears and after the animation, it tps to the hand without an effect, it should disappear with an effect and tp to the hand with an effect
FIXED | Glitchtrap and Yellow Rabbit arm doesn't show up when opening a locker with a Survivor inside
FIXED | Yellow Rabbit knife disappears when exiting a door - Base Springtrap's too
FIXED | Glitchtrap and Yellow Rabbit pinky finger detach from the hand during a wall break animation
FIXED | Yellow Rabbit beard appears on screen when grabbing a Survivor
FIXED | Blighted Springtrap leg when kicking a Generator is much smaller and doesn't have an animation like base Springtrap or the other cosmetics
Springtrap Cosmetics have a Visual issue when entering a Door, if you enter a Door with Glitchtrap or Yellow Rabbit you'll have a weird camera flick
Glitchtrap arm clips thru the Survivor when dropping - Yellow Rabbit too
- FIXED | Springtrap arm animation when throwing the Axe is different than the old Animation
When getting grabbed/Grabbing a Survivor inside the office, upon exiting the Door behind will remain closed and it will open a few seconds later, thus not matching the animation
When doing the mori on female Survivors, their eyes are closed during the endo shredder part
- FIXED | When going thru the Security office, Springtrap footsteps are generic ones and not his current ingame ones
When hooking a Survivor, mechanical sounds are missing (All Skins)
When travelling in the security office as a Survivor the footstep sounds are bugged, and you can also hear what's happening to the door ur going to while inside the office
Watchers
Duplicates (2)
Screenshots
Video Clips
Log Files
None