Bug: Texture Rendering Issues with Trees, Rocks, and Walls
154 °C
Bug #3442
Texture Rendering Issues with Trees, Rocks, and Walls
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
The object should just stay there
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| Expected Result: |
The texture pops in and out within distance
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| Severity: |
Major
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| Reproducibility: |
Always
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| Platform: |
Xbox Series S|X
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| Additional Notes & Comments: |
I don't know if this is a bug or Xbox issue but it needs to get fixed
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Steps to Reproduce
- Textures
- Rendering
Explanation
Xbox series x textures render out in and out and sometimes pop in and out within distance this has been a issue since April I don't know if I'm the only one who is having this problem but it needs to get fixed as you can see in the clips the trees render in and out within distance it also does this with trees and rocks and sometimes walls within distance
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