Bug: Wesker Grabs Survivors Despite Vaulting with Finesse or Last Stand
This issue
is a
duplicate of #58 Mastermind's Dash Fails to Trigger Tentacle Hit on Vaulting Survivor with Finesse/Last Stand.
This is nothing to worry about. This report has been linked to the original issue and will act as a vote for it.
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Bug #3545
Wesker Grabs Survivors Despite Vaulting with Finesse or Last Stand
| Status: | Duplicate |
| Added by: | Anonymous on May 18, '26 |
| Reported for: | |
| Actual Result: |
You get grabbed when you are not supposed to, if you don’t have finesse or last stand then the survivor sometimes gets hit normally (not grab) and sometimes it doesn’t hit at all
|
| Expected Result: |
For the survivor to either get hit normally if they vaulted to late or not get hit at all as finesse should obviously make you vault faster
|
| Severity: |
Major
|
| Reproducibility: |
Always
|
| Platform: |
Playstation 5
|
| Additional Notes & Comments: |
It’s pretty easily to reproduce as Iv tested it and it’s always happening to me in game
|
Steps to Reproduce
- Survivor with finesse or last stand active
- The survivor starts vaulting with finesse or last stand ready
- Wesker has his pull up animated ready and rushes
Explanation
After Wesker got enabled again, he still has an issue with the grab. Only when using finesse and last stand, i don’t know why but their animations still causes you to get grabbed by him after you’ve vaulted a window and pallet, Iv tested this and had in game experience with it.
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