Bug: Wesker Grabs Survivors Despite Vaulting with Finesse or Last Stand
This issue
is a
duplicate of #58 Mastermind's Dash Fails to Trigger Tentacle Hit on Vaulting Survivor with Finesse/Last Stand.
This is nothing to worry about. This report has been linked to the original issue and will act as a vote for it.
Any media attached to this report will be accessible from the original issue.
Bug #3545
Wesker Grabs Survivors Despite Vaulting with Finesse or Last Stand
| Status: | Duplicate |
| Added by: |
|
| Reported for: | |
| Actual Result: |
You get grabbed when you are not supposed to, if you don’t have finesse or last stand then the survivor sometimes gets**** normally (not grab) and sometimes it doesn’t hit at all
|
| Expected Result: |
For the survivor to either get hit normally if they vaulted to late or not get hit at all as finesse should obviously make you vault faster
|
| Severity: |
Major
|
| Reproducibility: |
Always
|
| Platform: |
Playstation 5
|
| Additional Notes & Comments: |
It’s pretty easily to reproduce as Iv tested it and it’s always happening to me in game
|
Steps to Reproduce
- Survivor with finesse or last stand active
- The survivor starts vaulting with finesse or last stand ready
- Wesker has his pull up animated ready and rushes
Explanation
After Wesker got enabled again, he still has an issue with the grab. Only when using finesse and last stand, i don’t know why but their animations still causes you to get grabbed by him after you’ve vaulted a window and pallet, Iv tested this and had in game experience with it.
Watchers
Screenshots
None
Video Clips
None
Log Files
None
[ #1 ]
by
Loading comments...
Loading comments...
1 comment loaded
You need to join this project to comment on issues.
Join Project