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Bug: Snowskull Count Desyncs on Bad Ping in Bone Chill
126 °C
Bug #368

Snowskull Count Desyncs on Bad Ping in Bone Chill

Status: Open
Priority:
High
Added by:
notjared
on December 17, '25
Assigned to:
Unassigned
Due date:
Reported for:
Actual Result:
Sometimes, the Snowskull count in inventory does not change when Snowskulls are thrown, resulting in +12 being thrown in one sitting. Additionally, sometimes is impossible to pick up more Snowskulls from snow piles when less than 12 are held.
Expected Result:
Snowskulls should increment and decrement as they are thrown or picked up. If count is less than 12, you should be able to pick more up.
Severity:
Minor
Reproducibility:
Sometimes
Platform:
Steam
Additional Notes & Comments:
Not set

Steps to Reproduce

  1. Play Bone Chill
  2. Have bad ping/packet loss
  3. Pick up Snowskulls
  4. Throw them rapidly
  5. Refill as needed
  6. Pay attention to the Snowskull count in your inventory

Explanation

In Bone Chill, if playing on bad ping, your Snowskull count can become desynced between the client and server. When this happens, this makes it so that even when ping returns to normal, it becomes impossible to pick up more Snowskulls, despite it appearing that you're holding less than 12 Snowskulls. Additionally, this can make the Snowskulls sometimes fail to count down properly when they are thrown and remain at the same number they were at.

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