Bug: Visual/Graphical Issue on Nostromo Wreckage Map
Bug #3689
Visual/Graphical Issue on Nostromo Wreckage Map
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
graphics issues
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| Expected Result: |
graphics issues
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| Severity: |
Major
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| Reproducibility: |
Once
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| Platform: |
Steam
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| Additional Notes & Comments: |
I do have shaders installed along with a pack to replace the perk visuals, but I turned the shaders off to make sure it wasn't that first. you can see in the video clips submitted when I do that.
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Steps to Reproduce
- be on survivor
- have graphics on high or ultra?
- look in the general direction across from the wreckage
Explanation
On the Nostromo Wreckage map there seems to be a major visual/graphical issue when looking at one specific side of the map. I could not reproduce this in a custom as killer. There might be something to do with public servers or being on survivor (how i first encountered it) that helps trigger this. What happens to your screen should be a checkerboard kind of look with lines going across the screen. What really confused me was when I was messing with my settings to hopefully get rid of it, putting graphics at lowest fixed it, but then recreating it by setting graphics to ultra changed the effect on screen to something different looking. It was no longer the checkerboard design, instead it looked more like a star with the whole screen going black.