Bug: Fog Flickering Issue Post-Engine Update
Bug #3728
Fog Flickering Issue Post-Engine Update
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
Fog visibly flickers and rapidly changes appearance during gameplay across nearly all maps.
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| Expected Result: |
Fog should render smoothly and consistently without flashing or flickering.
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| Severity: |
Major
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| Reproducibility: |
Always
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| Platform: |
Steam
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| Additional Notes & Comments: |
This issue started after the latest engine update and appears to affect all realms globally. In addition to the flickering, the normal distant fog rendering has been completely missing ever since the Castlevania update. Because of this, players can clearly see across large portions of maps where fog previously obscured long-distance visibility, making environments look flat and less atmospheric than intended. The issue persists across different graphic settings and is consistently reproducible in matches.
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Steps to Reproduce
- Enter any public or custom match.
- Move around the map and rotate the camera.
- Observe fog behavior around the environment.
Explanation
Fog visuals flicker across all maps since the latest engine update. The fog rapidly changes intensity, flashes, or visibly flickers while moving around the map or rotating the camera. The issue is especially noticeable around environmental objects, buildings, map borders, and areas with heavier fog density.
The flickering creates distracting visual artifacts and makes the fog appear unstable instead of smooth and natural. The problem occurs on multiple realms and does not seem tied to a specific map.