Bug: Complete Absence of Environmental Reverb in 10.0.0 PTB Build
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Bug #3738
Complete Absence of Environmental Reverb in 10.0.0 PTB Build
| Status: | Under Investigation |
| Priority: |
Critical |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
Zero environmental audio processing is applied game-wide. All active sounds lack reverb, making the entire game sound completely flat and acoustically broken.
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| Expected Result: |
The audio engine should process active sound layers through the map's reverb zones, providing realistic acoustic echo.
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| Severity: |
Major
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| Reproducibility: |
Always
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| Platform: |
Steam
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| Additional Notes & Comments: |
Here is a twitch clip from Scott jund where the scream audio from jane sounds too dry across the map normally when it was supposed to echo throughout the entire map https://www.twitch.tv/scottjund/clip/GlamorousWittyTofuShadyLulu-qAIjDM_xty1kSCrj
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Steps to Reproduce
- Launch the current 10.0.0 PTB build.
- Load into a match as ANY character (Killer or Survivor).
- Load into ANY map (indoor or outdoor but indoors will be more distinct).
- Perform various audio-generating actions
- Listen to the audio and observe the complete absence of environmental reverb.
Explanation
There is a critical, game-wide acoustic failure in the current 10.0.0 PTB build.
The environmental reverb is completely gone across ALL maps. Every audio cue such as footsteps and character grunts sounds completely flat and dry. There's nearly zero acoustic bouncing anywhere. I have reported similar bugs previously but this has gotten worse on the current PTB so hopelly this is not a duplicate report.
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