Bug: Unfair Advantage with Second Chance Perks When Impaled Survivor is Rescued
153 °C
Bug #3767

Unfair Advantage with Second Chance Perks When Impaled Survivor is Rescued

Status: Open
Priority:
High
Added by:
dangererin
on May 27, '26
Assigned to:
Unassigned
Due date:
Reported for:
Actual Result:
Survivors are gaining endurance and haste when being rescued from an impale from Jason's spears
Expected Result:
Being rescued from an impale should not give or trigger perks that giving extra chances
Severity:
Blocker
Reproducibility:
Always
Platform:
Steam
Additional Notes & Comments:
Things like this trigger the sloppy programming of the game where it thinks saving a impaled survivor is equal to helping them recover from a hook or downed state. This could be fixed by implementing similar coding where killer Special Break and Basic Break pallets but now instead survivor can Basic-Heal where its healing from medkits, self care, Boon: COH and Special-Heal where it healing done by perks like Conviction, Second Wind, or Clean Break

Steps to Reproduce

  1. As Jason, impale a survivor against a wall with a spear
  2. As the impaled survivor, have equipped endurance perks that trigger upon being saved off hook or recovery from downed state
  3. As the rescuer survivor, have equipped perks that give endurance to teammates
  4. Rescue the impaled survivor
  5. Now they will have any endurance from perks that trigger when being saved/healed/recovered
  6. Also the rescuer will have activated perks that also give boosts to healing/haste/endurance

Explanation

Second chance perks like Made for This, Were gonna live forever, soul guard, etc. are triggering when saving a survivor off of a wall when impaled by Jason's hook/spear throw causing unfair advantages to survivors

Watchers

Screenshots

None

Log Files

None

No comments yet.
Loading comments...
Loading comments...
0 comments loaded

You need to join this project to comment on issues. Join Project