Bug: Collision Issues in The Thompson House on Coldwind Farm
Bug #3922
Collision Issues in The Thompson House on Coldwind Farm
| Status: | Open |
| Priority: |
High |
| Added by: |
|
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: | |
| Actual Result: |
Your projectiles explode on invisible walls.
|
| Expected Result: |
Your projectiles travel normally.
|
| Severity: |
Major
|
| Reproducibility: |
Always
|
| Platform: |
Steam
|
| Additional Notes & Comments: |
Not set
|
Steps to Reproduce
- Play a ranged killer.
- Go to The Thompson House.
- Approach the main building's front porch, combine harvester, hill, filler tile HD21, or any tree.
- Attempt to fire your projectiles at any of the mentioned spots.
Explanation
There are multiple collision issues on The Thompson House map and the Coldwind Farm realm as a whole.
The front porch of the Thompson House main building has a pile of junk with a large invisible wall around it, and the railing around the porch has one way collision which allows projectiles to pass through them freely.
All of the trees on the realm have collision issues, with massive hitboxes extending out one or both sides and the "split" trees have one extending up through the gap created between the branches.
The corner of the stone wall between the pallet and the Cow Tree has an invisible wall above it. There's an invisible wall between the back of the Combine Harvester and the hay bales. There's a large invisible wall hovering above the highest point of the Hill tile.
As of 10.0.1, on the HD21 Filler Tile, there's a gap with one way collision between some hay bales. Firing above the red barrel is the only way for your projectiles to act normal.