Bug: Camera Locks Inside Killer's Head Model After Vaulting Window
Bug #4002
Camera Locks Inside Killer's Head Model After Vaulting Window
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
The camera locks inside Chucky's head model when moving. When standing still, the camera returns to third-person but the mouse controls invert (moving left/right moves the camera up/down instead).
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| Expected Result: |
The camera should remain in a normal third-person perspective behind Chucky at all times, and mouse inputs should control the correct camera axes.
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| Severity: |
Major
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| Reproducibility: |
Once
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| Platform: |
Steam
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| Additional Notes & Comments: |
A Behaviour developer specifically requested that I submit this bug report after I shared the issue with them.
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Steps to Reproduce
- Play as Chucky (this happened to me on 92 FOV, but it may affect other FOV settings).
- Vault through a window
Explanation
While playing Chucky on 92 FOV, I vaulted a window and it completely broke my camera. Whenever I move, the camera locks directly inside Chucky's head model and blocks my screen. When I stand completely still, it goes back to normal third-person, but trying to look left or right with my mouse makes the camera tilt up and down instead.
Another player who experienced this bug mentioned that hooking a survivor successfully resets the camera back to normal. However, because the camera locks inside the head model while moving, it is extremely difficult to see well enough to chase and down a survivor to trigger this fix.