Bug: Performance Issues During Jason's Omnipresent Evil Activation
Bug #4382
Performance Issues During Jason's Omnipresent Evil Activation
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
The game experiences occasional lag spikes and stuttering while Jason's Omnipresent Evil power is active.
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| Expected Result: |
The game should not experience any lag spikes or stuttering while Jason's Omnipresent Evil power is active or when he exits the power and appears near survivors.
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| Severity: |
Major
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| Reproducibility: |
Always
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| Platform: |
Steam
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| Additional Notes & Comments: |
Not set
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Steps to Reproduce
- Test the game's performance while Jason's Omnipresent Evil power is active, as well as during the transition when he exits the power and appears near survivors.
Explanation
I've consistently noticed performance issues whenever Jason activates Omnipresent Evil. As soon as the power is active, my game begins to experience intermittent stutters and lag spikes.
The issue becomes even more noticeable when Jason suddenly materializes in front of me after leaving the power, especially at the moment my survivor triggers the scream animation. In some cases, the lag spike is significantly stronger during this transition.
I'm not sure whether the problem is related to the visual effects associated with the power, particularly the smoke effects, which can sometimes become quite dense, but the issue occurs regularly and has a noticeable impact on my overall gameplay experience.
My specs:
Ryzen 3600
24GB RAM
Geforce 1650 4GB
SSD 3500 READ 3000 WRITE
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