Bug: The Knight Teleports Away from Complex Geometry When Summoning Guards
139 °C
Bug #451

The Knight Teleports Away from Complex Geometry When Summoning Guards

Status: New
Priority:
High
Added by:
notjared
on December 22, '25
Assigned to:
Unassigned
Due date:
Reported for:
Actual Result:
The Knight enters Summon Guard mode and the camera and patrol path is displaced somewhere on the map away from the complex geometry
Expected Result:
The Knight enters Summon Guard mode and stays in the location where they press the prompt.
Severity:
Minor
Reproducibility:
Always
Platform:
Steam
Additional Notes & Comments:
Not set

Steps to Reproduce

  1. Play as The Knight
  2. Play on a map that has tiles with inclines that include complex geometry on them, such as Ormond Lake Mine or Yamaoka Estate
  3. Stand on the complex incline, in front of and facing the vertices & edges in question (but not on)
  4. Enter the Summon Guard mode

Explanation

When playing as The Knight and standing on an incline that has complex geometry (non single-plane meshes), entering the Summon Guard mode while facing the edges/vertices of the complex geometry will displace the player to a completely different location, away from the complex geometry.

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