Bug: Unnatural Arm Model for Jason Using Spike with Omnipresent Evil and Max FOV
119 °C
Bug #4541

Unnatural Arm Model for Jason Using Spike with Omnipresent Evil and Max FOV

Status: Open
Priority:
Medium
Added by:
trainrity
on June 22, '26
Assigned to:
Unassigned
Due date:
Reported for:
Actual Result:
Arm bends really weird and looks wrong
Expected Result:
Arm should behave realistically
Severity:
Cosmetic
Reproducibility:
Always
Platform:
Steam
Additional Notes & Comments:
Not set

Steps to Reproduce

  1. Maximize FOV
  2. Grab Spike
  3. Activate Omnipresent Evil
  4. Look at arm

Explanation

Jason's arm looks strange and unnatural while holding a spike during Omnipresent Evil with maximum FOV

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