Bug: Unnatural Arm Model for Jason Using Spike with Omnipresent Evil and Max FOV
137 °C
Bug #4541
Unnatural Arm Model for Jason Using Spike with Omnipresent Evil and Max FOV
| Status: | Open |
| Priority: |
Medium |
| Added by: | Anonymous on June 22, '26 |
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: | |
| Actual Result: |
Arm bends really weird and looks wrong
|
| Expected Result: |
Arm should behave realistically
|
| Severity: |
Cosmetic
|
| Reproducibility: |
Always
|
| Platform: |
Steam
|
| Additional Notes & Comments: |
Not set
|
Steps to Reproduce
- Maximize FOV
- Grab Spike
- Activate Omnipresent Evil
- Look at arm
Explanation
Jason's arm looks strange and unnatural while holding a spike during Omnipresent Evil with maximum FOV
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