Bug: 10th Anniversary Interactions Disrupting Spawn Logic
Bug #4693
10th Anniversary Interactions Disrupting Spawn Logic
| Status: | Open |
| Priority: |
High |
| Added by: | Anonymous on June 25, '26 |
| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
Generators can spawn heavily clustered on one side of the map, leading to an uneven gen spread.
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| Expected Result: |
Generators and other map objects should spawn using their normal logic.
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| Severity: |
Major
|
| Reproducibility: |
Sometimes
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| Platform: |
Steam
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| Additional Notes & Comments: |
couldn't attach log file, it's too big
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Steps to Reproduce
- Queue into a 10th Anniversary match
- Repeat across multiple matches and observe the generator layouts and other map object spawns
- Pray for it to not be messed up
Explanation
The 10th Anniversary interactions appear to be interfering with spawn generation. Food tables/carts seem to be taking priority over important spawn logic, leading to extremely unbalanced generator spreads.
This might not be limited to generators, but they for sure caught my eyes immediately. It's possible that anniversary interactions might be affecting the spawn of chests, totems, killer powers/interactables, resulting in inconsistent and chaotic spawn distributions.
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