Bug: Camera Perspective Issues in DEAD BY DAYLIGHT
Bug #5075
Camera Perspective Issues in DEAD BY DAYLIGHT
| Status: | Open |
| Priority: |
Critical |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
It makes it extremely difficult to track survivors properly.
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| Expected Result: |
normal gameplay
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| Severity: |
Blocker
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| Reproducibility: |
Always
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| Platform: |
Playstation 4
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| Additional Notes & Comments: |
Not set
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Steps to Reproduce
- Starting a match as the Good Guy(only tested in the Anniversary Event mode).
Explanation
DEAD BY DAYLIGHTグッドガイ(全てのスキン)の動作不具合
主な不具合(いずれもプレイに大きな支障あり)
・試合開始から視点の範囲が通常よりも引いた視点になる。
・途中で通常視点に戻るが、そのタイミングは様々。
(壁破壊後、乗り越え後、生存者をフックに吊った後を確認)
・パレットに当たったりパレット破壊時は真上からの視点になる
・視点の上下で床下まで映りプレイしにくい。
・ロッカーを開くと視点がロッカーの素材で占領される。
Bug Report: Good Guy Camera Issues
(All Skins Affected / Critical Bugs)
Zoomed-Out POV at Match Start:
From the very beginning of the match,
the camera is zoomed out much further
than the normal field of view.
Inconsistent Return to Normal POV:
The camera eventually returns to normal,
but the timing varies. I have confirmed it
triggers after actions like breaking a wall,
vaulting, or hooking a survivor.
Top-Down View on Pallets:
Being stunned or breaking a pallet forces
the camera into an extreme top-down perspective.
Vertical Camera Clipping:
Looking up or down causes the camera to
clip through the floor, making it hard to play.
Locker Interacting Issue:
Opening a locker causes the textures
to completely obstruct the camera view.