Bug: Incorrect Sound Effect for Squishy Window in Trickster's Declusion Map
112 °C
Bug #5113
Incorrect Sound Effect for Squishy Window in Trickster's Declusion Map
| Status: | Open |
| Priority: |
Medium |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
Hitting the window causes normal wall hit sound
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| Expected Result: |
Hitting the window makes the squishy hit sound
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| Severity: |
Minor
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| Reproducibility: |
Always
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| Platform: |
Steam
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| Additional Notes & Comments: |
Was testing another reporters bug in the map and happened accidentally notice this one by hitting some of the vault locations in the map. In the video I first hit the squishy wall h*** to show the sound the window should make too.
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Steps to Reproduce
- Play killer
- Load into Trickster's Declusion map
- Find the window by going opposite direction of the market than shed
- Hit the window
- Observe that the sound it makes is not the correct one
Explanation
One of the squishy window spawns in Trickster's map does not make the correct sound when hit by the killer. It should make a squishy hit sound but it does the default wall hit sound. Tile is Commercial_02
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