Bug: The Unknown's UVX and Hallucinations Bug
Bug #5130
The Unknown's UVX and Hallucinations Bug
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
10.0.1
Auto
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| Actual Result: |
Not set
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| Expected Result: |
Not set
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| Severity: |
Not set
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| Reproducibility: |
Not set
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| Platform: |
Not set
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| Additional Notes & Comments: |
Not set
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Steps to Reproduce
- I have no idea what causes this bug to occur.
- The bug does not happen immediately when loading into a game but most likely at random.
Explanation
Hello Behaviour, I am experiencing a frustrating (what i believe is a bug) that is affecting The Unknowns abilities which in this case are the UVX shot as well as the hallucinations. In game the bug makes it so that when I launch the UVX it doesn't explode on impact and stays there emitting a very loud noise as if it was flying through the air, the sound only comes from where the UVX should have exploded. When attempting to shoot another UVX the sound from the previous one disappears. Bouncing the UVX for example on walls or rocks still works as usual but when it is time for it to explode the UVX does not show the usual "pink bubble" at all and also does not inflict survivors with the weakend status effect. The projectile is also not visible to players as well as not injuring already weakend survivors since before the bug happens. I have no clue as to what causes this bug but it happens after a while in game so survivors can be weakend previously. The Unknowns hallucinations still spawn, sound and look normal but when attempting to teleport to them all that happens is The Unknown raises its arms for less than a second and doesn't move and the teleport also does not go on cooldown after this. So when spamming the ability it looks like The Unknown is doing something it should not be doing... Please fix this issue Behaviour, thank you.
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