Bug: AI Bots Fail to Open Exit Gates in Groaning Storehouse Due to Map Design
124 °C
Bug #5229
AI Bots Fail to Open Exit Gates in Groaning Storehouse Due to Map Design
| Status: | Open |
| Priority: |
Medium |
| Added by: |
|
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: | |
| Actual Result: |
Unable to end game
|
| Expected Result: |
Unable to end game
|
| Severity: |
Major
|
| Reproducibility: |
Always
|
| Platform: |
Playstation 5
|
| Additional Notes & Comments: |
Not set
|
Steps to Reproduce
No steps to reproduce
Explanation
On the map Groaning Storehouse, AI bots will not open exit gates since you can watch both gates at the same time in the same FOV. They run to a corner of a map and stay until you decide to move
Watchers
Screenshots
None
Video Clips
None
Log Files
None
[ #1 ]
by
Loading comments...
Loading comments...
1 comment loaded
You need to join this project to comment on issues.
Join Project