Bug: UVX Projectile Loses Bounce and Ground Collision After 6 Minutes in Trickster's Delusion
173 °C
Bug #5539
UVX Projectile Loses Bounce and Ground Collision After 6 Minutes in Trickster's Delusion
| Status: | Open |
| Priority: |
High |
| Added by: | Anonymous on July 19, '26 |
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: |
10.0.2
Auto
|
| Actual Result: |
Projectile falls through the floor
|
| Expected Result: |
Projectile bounces off of the wall and explodes on the floor
|
| Severity: |
Major
|
| Reproducibility: |
Once
|
| Platform: |
Steam
|
| Additional Notes & Comments: |
Not set
|
Steps to Reproduce
- Play Unknown on the Trickster's Delusion Map
- Play the game normally, then hook someone in basement
- Down somebody at an unhook at the hook UPSTAIRS and OUTSIDE OF SHACK, by the benches/streetlights
- Attempt to Weaken Survivor running away with UVX
- Notice projectile goes through the ground
- If you attempt to have it bounce off of a wall, it will just fall to the ground and go under the map
- It will not explode at corners
Explanation
UVX Projectile for The Unknown loses bounce and ground collision after 6 minutes in on Trickster's Delusion. I do not know what exactly triggered it, but I suspect maybe going into basement in Shack did it?
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