Bug: Camera Locks to 180 Degrees Post-Vulkan Shader Compilation
Bug #5741
Camera Locks to 180 Degrees Post-Vulkan Shader Compilation
| Status: | Open |
| Priority: |
High |
| Added by: | Anonymous on July 27, '26 |
| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
10.0.3
Auto
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| Actual Result: |
Not set
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| Expected Result: |
Not set
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| Severity: |
Not set
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| Reproducibility: |
Not set
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| Platform: |
Not set
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| Additional Notes & Comments: |
Not set
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Steps to Reproduce
- Load the shaders.
- Initialize the Vulkan environment.
- Check if the shaders are loaded successfully.
Explanation
Hey, I'm having a bug in Dead by Daylight where my camera is locked to 180 degrees and I can't turn around fully. Happens immediately at the start of every match, both as killer and survivor, and also in custom/practice matches.
Setup:
Pop!_OS (Linux)
Steam (debian installation path: ~/.steam/debian-installation/)
Logitech mouse, no extra software
When it happened:
Worked fine in the morning
After Vulkan shader compilation ran during startup (I let it complete), the bug appeared and hasn't gone away since
What I've already tried:
Disabled Steam Input for DBD
Fullscreen mode
Deleted GameUserSettings.ini
Deleted shader cache (~/.steam/debian-installation/steamapps/shadercache/381210)
Deleted Proton prefix (~/.steam/debian-installation/steamapps/compatdata/381210)
Launch options: PROTON_NO_ESYNC=1 %command%
Tried -dx11 (game wouldn't start)
Tried Proton 9.0-4, Proton 11, Proton Hotfix, Proton Experimental
DBD log file is binary/unreadable
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