Bug: Delayed Ability Briefing Before Match Start
Bug #5819
Delayed Ability Briefing Before Match Start
| Status: | Closed |
| Priority: |
Medium |
| Added by: | Anonymous on July 31, '26 |
| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
10.0.3
Auto
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| Actual Result: |
Not set
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| Expected Result: |
Not set
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| Severity: |
Not set
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| Reproducibility: |
Not set
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| Platform: |
Not set
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| Additional Notes & Comments: |
Not set
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Steps to Reproduce
No steps to reproduce
Explanation
I think it would be a great QoL improvement if we had a few seconds before the event starts to check the random abilities we get.
Right now, we have to spend the first moments of the match reading what each ability does, which means we’re already losing valuable time while everyone else is playing. This is especially noticeable when playing as the Killer, since every second at the start of the match is important.
Even just a 10–15 second preparation phase before the match begins would make the event feel much smoother.
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Log Files
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