Bug: Inconsistent Ray Tracing and Blinn-Phong Shading in Lights Out Event
129 °C
Bug #6075
Inconsistent Ray Tracing and Blinn-Phong Shading in Lights Out Event
| Status: | Open |
| Priority: |
Medium |
| Added by: | Anonymous on August 8, '26 |
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: | |
| Actual Result: |
Inconsistent reflection
|
| Expected Result: |
Consistent reflection
|
| Severity: |
Cosmetic
|
| Reproducibility: |
Always
|
| Platform: |
Epic
|
| Additional Notes & Comments: |
Not set
|
Steps to Reproduce
- Get Lamp from lights out event
- find a metal door
- Compare visual inconsistency on door
Explanation
During the Lights Out event on Léry's Memorial Institute, the ray tracing on the lamp rays interacts incorrectly with the metal doors. The Blinn-Phong shading is inconsistent, resulting in incorrect light reflections and artifact shadows rendering on these specific metallic surfaces.
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