Bug: Hair Physics Issue with 'One Who Looked Away' Headpiece in Dead by Daylight
131 °C
Bug #6085

Hair Physics Issue with 'One Who Looked Away' Headpiece in Dead by Daylight

Status: Open
Priority:
Medium
Added by: Anonymous on August 9, '26
Assigned to:
Unassigned
Due date:
Reported for:
Actual Result:
A section of Yun-Jin’s hair on her right shoulder sticks out during animations
Expected Result:
The hair should move naturally without any sections sticking out
Severity:
Cosmetic
Reproducibility:
Always
Platform:
Steam
Additional Notes & Comments:
Not set

Steps to Reproduce

  1. Equip the “One Who Looked Away” head piece or one of its recolors
  2. Perform or observe animations where Yun-Jin’s hair moves

Explanation

Lee Yun-Jin's “One Who Looked Away” head piece, along with all of its recolors from the Songs of Betrayal outfit introduced with the Reverence Rift, has had a hair physics issue since its release.

Overall, the hair physics on the head piece work quite well, but there is a specific section of hair on Yun-Jin’s right shoulder that consistently breaks whenever she performs animations. This appears to be related to the weight painting or physics assigned to that particular section of the hair.

The issue affects both the original head piece and all of its recolors. I am attaching screenshots showcasing the affected area.

Since the rest of the hair already has good physics, this seems to be an issue isolated to this particular section, so the entire hair does not need to be adjusted or reworked.

Please consider fixing this issue, as it has been present since release and affects paid cosmetic content.

Watchers

Screenshots
Anonymous 8d 0
Anonymous 8d 0
Anonymous 8d 0
Anonymous 8d 0
Video Clips

None

Log Files

None

No comments yet.
Loading comments...
Loading comments...
0 comments loaded

You need to join this project to comment on issues. Join Project