Bug: Interacting with Killers During Entry Animations in the Killer Selection
Bug #6246
Interacting with Killers During Entry Animations in the Killer Selection
| Status: | Open |
| Priority: |
Medium |
| Added by: | Anonymous on August 18, '26 |
| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
You are be able to interact with the killer when they are in the animation
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| Expected Result: |
You should not be able to interact with the killer when they are in the animation
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| Severity: |
Minor
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| Reproducibility: |
Always
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| Platform: |
Steam
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| Additional Notes & Comments: |
Noticed this by accident while playing around in the killer selection. Dedided to report this as it feels inconsistent that some killers can't be interacted when they are in the animation and then others that you can freely interact with in it. First video is me showing the other killers how you can interact with them while they are doing their animation. Second is the The Animatronic one where you can interact with him while he is walking back from the edge of the screen. Third one is The Trickster as forgot it from the first.
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Steps to Reproduce
- Launch the game
- Select one of the listed killers
- Interact with the killer
- Observe that you interact with the killer during the entry animation
Explanation
Some killers entry animations don't prevent you from interacting with the killer while the animation is playing. Quite many killers have somekind of entry animation and usually you can't interact with the killer while its happening but there is some you can. I decided to report these as they are not being consistent with how it is with the others. The killers who you can interact while in their entry animation are The Trickster, The Dredge, The Mastermind, The Knight, The Skull Merchant, The Singularity, The Dark Lord and The Animatronic. Everyone else you can interact from the start but with The Animatronic it only is possible when he is in the entry animation where he peeks from the right edge of the screen and then when he walks in you can interact with him.